Une Plante Artificielle logo Une Plante ArtificielleFaux greenery, judged honestly
Room by Room

Setting Up a Games Corner That Feels Finished

A games corner is the hardest room in the house to make look finished, because almost everything in it is black plastic and almost none of it can be moved.

Deep green wave pattern suggesting a screen lit corner

A games corner is the hardest room in the house to make look finished, because almost everything in it is black plastic and almost none of it can be moved.

People write to us about this more than any other room except the bathroom. The furniture is fixed by where the sockets are, the largest object is a screen that has to face a chair, and the second largest is a chair that has to face the screen. There is not much left to decide.

Why the corner reads as unfinished

Three things, and greenery only fixes the third one.

The first is cable. Nothing announces a temporary setup faster than four cables running down a wall, and no plant on earth distracts from them. Deal with that before buying anything decorative.

The second is that every surface is the same material. Matte black plastic on the console, matte black plastic on the speaker, matte black plastic on the chair. Rooms need at least three material families to read as designed, and most games corners have one.

The third is that the corner has no soft edge. Everything is a rectangle at a right angle, which is where a plant earns its place. A trailing stem breaks the horizontal line of a shelf, and that single interruption does most of the work.

The light problem is worse here than elsewhere

Games rooms are used at night with the main light off, lit by a screen and often by coloured strip lighting behind the desk. That is the least flattering light available for artificial foliage.

Coloured light does something specific to faux greens. A blue or purple wash pulls the green towards grey and makes printed veins disappear, so a mid range plant looks worse than a cheap one would in daylight. Warm white strips are kinder, and if the colour is not negotiable, put the plant outside the wash rather than inside it.

The screen itself is a moving light source, which is a problem the shine test exists to catch. A glossy leaf next to a monitor picks up every scene change and reads as plastic within seconds.

If the room is lit by a screen and a coloured strip, buy matte and buy dark. Anything shiny will move with the screen and give itself away.

Three placements that work

PlacementWhy it works here
Floor, beside the desk legFills the cable gap, out of reach of the chair
Top of a shelf unit behind the chairAppears in the background of everything, seen at distance
Trailing along the top of a cupboardBreaks the horizontal line, and nobody ever touches it

What does not work is anything on the desk itself. A gaming desk is a working surface with a chair that swings, and a plant on it will be knocked within a fortnight. The same reasoning applies to a study desk, which we go through in desk greenery for long sessions.

Scale, against objects that are already large

Consoles, speakers and monitors are big and visually heavy. A small plant beside them disappears, which is why so many games corners end up with a token succulent nobody notices.

Go tall and narrow. A stem reaching to roughly the height of the monitor, in a pot no wider than the speaker beside it, holds its own without demanding floor space the room does not have. Wide bushy pieces are the wrong shape here, because the room is already full of wide rectangular things.

Dust, and why this room is worse than most

Consoles and computers pull air through themselves continuously, and everything in the corner sits in that airflow. A plant two feet from a machine intake collects noticeably more dust than the same plant across the room.

That moves it to a monthly clean rather than a six weekly one. The method is unchanged and is in dusting artificial leaves, but the interval matters more here.

Heat, which nobody accounts for

A console under load and a monitor running for six hours put out a surprising amount of warm air, and in a small corner that air has nowhere to go.

It does not harm a plant in the way it would harm a living one, but it does two things worth knowing. Warm moving air carries dust further, so a plant downstream of an exhaust vent collects more of it than its position alone would suggest. And sustained warmth softens some polyurethane coatings very slightly, which over a couple of years leaves them tackier than the same piece elsewhere in the house.

Practical answer: do not put anything directly in front of an exhaust vent. Six inches to the side costs nothing and removes both problems.

Whether to add a second one

Almost always no, and for a reason specific to this room.

Games corners are dense. There is already a lot of visual information competing for attention, and adding a second plant does not double the softening effect, it just adds another object. One piece that is slightly too large works better than two that are correctly sized.

The exception is a trailing stem along the top of a shelf, which is not really a second plant so much as a horizontal line. Those can coexist with a floor standing piece because they operate at different heights and neither competes with the other.

The order this usually happens in

Nobody decorates a games corner first. The sequence in the letters we get is always the same. The hardware arrives, the cables get sorted a few months later, then somebody adds a light, and only after all that does anyone look at the empty corner.

The reading and the shopping tend to run together in that stretch. People are comparing chairs, working out whether the desk is deep enough, and drifting through whatever else is open in the other tabs, which for a lot of readers includes sites like jemputhoki alongside the furniture listings. The corner gets attention last because it is the only part that is not urgent.

That is the right order, incidentally. A plant in a corner that still has cables hanging down it does not improve the room, it just becomes another thing in the photograph you were embarrassed by.

PR
Priya Raman

Priya has decorated rented flats for over a decade, most of them with bad light and rules against drilling. She thinks about scale and placement first and shopping second, which is usually the cheaper order to think in.

More posts by Priya

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